Last updated: October 15, 2026
Sweet Sweet Go (the “Game”) is published by No Rush. This policy explains what information the Game and its service providers process, why, and how you can make privacy choices.
The Game asks for an age range before starting. Until an age range is known, advertising services do not start. Players under 18 use local progress and a local ranking. They do not use Unity cloud progress, the global ranking, platform account recovery, or Unity Analytics. Advertising for these players uses the Game’s restricted configuration. Adult players can use the cloud features described below and can choose whether to allow optional analytics.
For adult players, Unity Authentication creates a game player ID. Unity Cloud Save can store a copy of game progress, including unlocked content, in-game currency, and completed-run progress, so it can be restored or synchronized across devices. Unity Leaderboards stores the player’s best completed-run distance in meters for the global ranking. Unity Cloud Code processes score submissions and deletion requests. These services process the player ID and the data needed to provide each feature.
Adults may choose to connect Google Play Games on Android or Game Center on iOS for account recovery. These services supply identity information to link or recover the Unity game account. They are not separate cloud-save systems. Connecting an external account is optional; local gameplay remains available without it. Google and Apple handle their own platform accounts under their respective privacy policies.
On Android, Google Analytics for Firebase measures first opens, foreground visits, and sessions using app/device details and SDK identifiers, only after an adult player gives the updated analytics consent. Advertising ID collection, ad personalization, ad storage, and advertising-user-data consent are disabled for this measurement. The Analytics property is linked to No Rush Google Ads to compare advertising and measured app activity. This does not measure players who decline analytics or players under 18. The in-game analytics deletion action resets Firebase’s local analytics data; this is not confirmation of deletion of historical reports held by Google. Contact No Rush for a data request.
Where enabled by the player’s privacy choice, Unity Analytics processes gameplay events, app and device details, sessions, progress, and SDK identifiers to help improve the Game. Analytics is disabled for players under 18. Withdrawing consent stops future optional Analytics collection. A request to purge Analytics data can be queued through the SDK, but the Game does not receive confirmation when the server-side purge finishes.
The Game uses Unity LevelPlay for ad mediation, including ironSource Ads, Unity Ads, and Google AdMob. Google User Messaging Platform manages applicable advertising consent choices. These providers may process device and operating-system details, app and ad interactions, advertising identifiers where permitted, approximate location inferred from technical signals, and diagnostic information to deliver, measure, limit, and protect ads.
Declining personalized advertising does not necessarily stop ads. Where permitted, contextual, non-personalized, or limited ads may still appear. Rewarded ads are optional; interstitial ads may appear between gameplay sessions. Available privacy choices can be reviewed in the Game’s settings.
For an account-deletion request without the Game, see the Sweet Sweet Go account deletion page. You do not need to reinstall the Game to make a request.
Reset Local Data clears progress and rankings stored on the device. It does not intentionally delete a cloud save, Unity game account, or global ranking entry. For adults using cloud progress, a later reconnection may offer a choice between the fresh device state and an existing cloud copy.
Delete All Game Data, when available to an adult signed in to the cloud service, requires an internet connection and two confirmations. It requests removal of the player’s Unity Cloud Save data, global Best Distance entry, and Unity Authentication player account, then clears local progress and recovery state. A deletion request may need to be retried if a service fails. The Game also queues an Analytics purge request, but cannot verify when that server-side purge finishes. The action does not delete a Google account, Google Play Games identity, Apple Account, or Game Center identity.
To request help with access or deletion, including when the Game is unavailable, email support.norush@gmail.com and identify Sweet Sweet Go. We may need enough information to verify the game account before acting on a request. Service providers may retain data when required by law or for legitimate security and fraud-prevention purposes, as described in their policies.
The Game does not ask players to provide a name, phone number, contacts, or precise location. Service providers may receive technical identifiers, approximate location inferred from network or device signals, gameplay and ad interactions, and crash or performance information as described above. No Rush does not directly sell personal information. Unity, Google, Apple, and participating ad providers process information to provide their respective services.
Reasonable measures are used to protect information handled by the Game and its providers. No electronic transmission or storage method is completely secure. This policy may be updated when the Game or its services change; the published page will show its effective update date.
For privacy questions or requests, contact support.norush@gmail.com.